<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Orestorm Factory Classic Devlog - itch.io</title><link>https://fourorbstudios.itch.io/orestormfactory-classic</link><description>A BulletHell Factory Building Roguelite</description><item><guid>https://fourorbstudios.itch.io/orestormfactory-classic/devlog/713004/orestorm-factory-1-year-update</guid><title>Orestorm Factory 1 Year Update</title><link>https://fourorbstudios.itch.io/orestormfactory-classic/devlog/713004/orestorm-factory-1-year-update</link><pubDate>Thu, 11 Apr 2024 08:00:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Orestorm Factory 1 Year Update This is going to be a summary of the last year of Orestorm Factory, there is an accompanying YouTube video with footage of the current experimental build I&#039;ve been worki...</p>]]></description></item><item><guid>https://fourorbstudios.itch.io/orestormfactory-classic/devlog/463493/devlog-00</guid><title>Devlog #00</title><link>https://fourorbstudios.itch.io/orestormfactory-classic/devlog/463493/devlog-00</link><pubDate>Wed, 14 Dec 2022 03:00:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNzcxNjI1LmpwZw==/400x224%23c/ea0SVX.jpg"/><p>This is going to be a devlog/braindump of thoughts and ideas about where the game is at now, versus where I want it to go in the future. I’m a solo dev, which means while polishing and refining thin...</p>]]></description></item></channel></rss>