A downloadable game

The Gods on Olympus squabble over their Nectar and Ambrosia, the secrets to their power. But for those that look deeper, Ambrosia holds within it another secret.

Are you ready to climb Olympus?

The Game

Ichor and Ambrosia is a card climbing game for 3 to 12 players.

Players attempt to get rid of all their cards first, by playing them in tricks.

Cards can only be played in a trick if they are higher than the currently played card.

If a player can’t or doesn’t want to play on a round, they pass by putting down their hand of cards.

Once every other player has passed, whoever played the final card in the trick wins the trick, and leads a new hand, allowing them to play their low cards.

Between rounds, players exchange cards, giving higher placing players an advantage for future rounds.

To win the game, a player must make it from the bottom to the top twice.

God Cards

Each round each player will get a new God card, each with powerful abilities to affect how they play.



How to make a copy:

All cards needed to play can be printed from the files provided. We recommend sleeving the God and Nectar cards in 1 sided Japanese (Yu-Gi-Oh size) or Poker (MTG & Pokemon Size) sleeves, and sleeving the Ambrosia/Chthonic keys in clear sleeves, with one on each side to save overall components.

In addition to these components you will need 1 regular deck of cards for every 4 players, including Jokers.

Rules:

The Rulebook can be found below, or can be printed out in A4 and will fold down to the size of a card.


Credits:

Game Concept and Rules:

Edward Prior

Character Artwork:

Captain Skeleto (https://captainskolot.itch.io/)

Other Art Assets:

Originals by Captain Skeleto, modified by Edward Prior

Box Icons modified from https://game-icons.net

Tabletop-players & Ages by Delapouite (https://delapouite.com/)

Sands of time By Lorc (https://lorcblog.blogspot.com/)


Download

Download
Rulebook.pdf 2.3 MB
Download
CardsToPrint.pdf 9 MB

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